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Nokia Game jam – part 1 – The game itself

Posted byTomFebruary 22, 2021February 22, 2021Posted inUncategorisedTags: gamejam, lowspec

This first article will focus on the game part of the game jam. In the (hopefully) upcoming articles we’ll cover the technical side of dithering and shaders, and level generation using a (very) basic neural network, and maybe the screen flow. Oil spill racing was my entry to the Nokia 3310 Jam 3 gamejam The […]

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