This is my latest project. It is a procedural, triangle-grid dungeon crawler game for Android. What you see here is a work-in-progress screenshot of a few rooms while I’m testing out collisions and physics. Right now, the only thing you can do is find the ladder in each level, to go to the next generated […]

Time to start a new project! This one’s called Zombie Run, where you’ll actually play as a zombie. As you can tell from the screenshot, this project is in an oldschool pseudo-3d style, much like the sprites in Wolfenstein 3D. It’ll work with vanilla Java installed (no OpenGL). I get to practise my maths and […]