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Open Street Maps data

Posted byTomNovember 7, 2016Posted inUncategorisedTags: c++, old post, openglLeave a comment on Open Street Maps data

One long-term project I’ve worked on involves loading map data from Open Street Maps into my c++ OpenGL driving game. The exported data is in rather large XML, and requires a bit of pre-processing into nodes and road segments. The longitude and latitude need to be converted to x and y coordinates, which I solved […]

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