I created a little rogue-like game that generates rooms as you open each door. Sometimes it ends up with a lot of 1-tile rooms, but generally it’s okay
The proof of concept works, so the next steps are:
- Add loot to pick up in rooms
- Add NPCs, using variations of Langton’s ant
- Replace boxes with image tiles
- Decorate rooms with a bunch of objects
- Add stairs to go down levels