YENDOR the rogue-like

I created a little rogue-like game that generates rooms as you open¬†each door. Sometimes it ends up with a lot of 1-tile rooms, but generally it’s okay

Play it here

The proof of concept works, so the next steps are:

  1. Add loot to pick up in rooms
  2. Add NPCs, using variations of Langton’s ant
  3. Replace boxes with image tiles
  4. Decorate rooms with a bunch of objects
  5. Add stairs to go down levels